Name
Static Background Engine
Author
Superfunk 
Category
Engine/Resource
Release Date
2005-01-19
Rating
(3/5)
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Version
1.0
Requires MegaZeux 2.80 or newer.
Downloads
Static Background Engine
No summary available.
Lachesis  said:
Link
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A fairly simple static background engine that copies the area around the player to the vlayer and then puts it on the overlay on top of the background. This sounds like a good way to create a static background, until you realize that sprites aren't going to show up where you want them to, and you'll have to add extra code so it doesn't look like they're floating statically in the air. My advice: check the visible screen for special "background" chars and copy the background over it char by char onto the overlay, or better yet, render it onto the vlayer and have a sprite project it onto the screen so you can use your overlay for more important things.

Also, Funkbrat forgot to use a wait 1. :|